Video gaming: it�s a boy�s world, right? That�s what the industry wants us to think. Why and how we came to comply are what Carly A. Kocurek investigates in this provocative consideration of how an industry�s craving for respectability hooked up with cultural narratives about technology, masculinity, and youth at the video arcade.From the dawn of the golden age of video ga
Published on Nov 29, 2016 - 1:18 AM in the Historical Fiction | Views: 268
www.kep-province.info Copyright © 2017.